Sunday 27 December 2009

The 15 Most Influential Games Of The Decade


Going into the year 2000, the general feeling was that the game industry was ready to put away childish things. The era of Nintendo and kiddie entertainment was over, and the videogames of the future were about multimillion-dollar budgets, mind-blowing photorealism and 'digital actors' playing out their parts with human realism thanks to 'emotion engines,' etc.

Instead, it went down like this: A whole bunch of companies dumped a whole lot of money down the next-gen sinkhole, and the number of publishers that could be counted on to deliver bleeding-edge entertainment without going broke in the process dwindled to just a few.

Wired's list of the most influential games of the past decade includes, therefore, many games that made big leaps and defined what would come to be traditional aspects of the big-budget grand adventure, and others that pushed the reset button on game design.

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