Entertainment robots in theme park environments typically do not allow for physical interaction and contact with guests. However, catching and throwing back objects is one form of physical engagement that still maintains a safe distance between the robot and participants. Using a theme park type animatronic humanoid robot, Disney Research developed a test bed for a throwing and catching game scenario.
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1 comment(s):
It's like a doll, it's been programmed to do just that, nothing else.
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